[cts.https.html?q=webgpu:web_platform,canvas,getCurrentTexture:configured:*]
  implementation-status: backlog
  [:canvasType="offscreen"]
    expected: FAIL

  [:canvasType="onscreen"]
    expected: FAIL


[cts.https.html?q=webgpu:web_platform,canvas,getCurrentTexture:expiry:*]
  implementation-status: backlog
  expected:
    if os == "win" and debug: [OK, ERROR]
    if os == "win" and not debug: ERROR
    if os == "linux": [OK, ERROR]
    if os == "mac": ERROR
  [:canvasType="offscreen";prevFrameCallsite="requestAnimationFrame";getCurrentTextureAgain=false]
    expected:
      if os == "win" and debug: [PASS, FAIL]

  [:canvasType="offscreen";prevFrameCallsite="requestAnimationFrame";getCurrentTextureAgain=true]
    expected:
      if os == "win" and debug: [PASS, FAIL]

  [:canvasType="offscreen";prevFrameCallsite="runInNewCanvasFrame";getCurrentTextureAgain=false]
    expected: FAIL

  [:canvasType="offscreen";prevFrameCallsite="runInNewCanvasFrame";getCurrentTextureAgain=true]
    expected: FAIL

  [:canvasType="onscreen";prevFrameCallsite="requestAnimationFrame";getCurrentTextureAgain=false]
    expected:
      if os == "win" and debug: [PASS, FAIL]

  [:canvasType="onscreen";prevFrameCallsite="requestAnimationFrame";getCurrentTextureAgain=true]
    expected:
      if os == "win" and debug: [PASS, FAIL]
      if os == "win" and not debug: FAIL
      if os == "linux": [PASS, FAIL]
      if os == "mac": FAIL

  [:canvasType="onscreen";prevFrameCallsite="runInNewCanvasFrame";getCurrentTextureAgain=false]
    expected:
      if os == "win" and debug: [PASS, FAIL]

  [:canvasType="onscreen";prevFrameCallsite="runInNewCanvasFrame";getCurrentTextureAgain=true]
    expected: [PASS, FAIL]


[cts.https.html?q=webgpu:web_platform,canvas,getCurrentTexture:multiple_frames:*]
  implementation-status: backlog
  expected:
    if os == "win" and debug: CRASH
  [:canvasType="offscreen"]
    expected:
      if os == "win" and debug: [FAIL, TIMEOUT, NOTRUN]
      if os == "win" and not debug: FAIL
      if os == "linux": FAIL
      if os == "mac": FAIL

  [:canvasType="onscreen"]
    expected: FAIL


[cts.https.html?q=webgpu:web_platform,canvas,getCurrentTexture:resize:*]
  implementation-status: backlog
  [:canvasType="offscreen"]
    expected:
      if os == "win" and debug: [PASS, FAIL]
      if os == "win" and not debug: FAIL
      if os == "linux": FAIL
      if os == "mac": FAIL

  [:canvasType="onscreen"]
    expected:
      if os == "win" and debug: [PASS, FAIL]
      if os == "win" and not debug: FAIL
      if os == "linux": FAIL
      if os == "mac": FAIL


[cts.https.html?q=webgpu:web_platform,canvas,getCurrentTexture:single_frames:*]
  implementation-status: backlog
  [:canvasType="offscreen"]
    expected:
      if os == "win" and debug: [PASS, FAIL]
      if os == "linux" and debug: [PASS, FAIL]
      if os == "linux" and not debug: FAIL

  [:canvasType="onscreen"]
    expected:
      if os == "win" and debug: [PASS, FAIL]
      if os == "linux" and debug: [PASS, FAIL]
      if os == "linux" and not debug: FAIL
      if os == "mac": FAIL
