/**
* AUTO-GENERATED - DO NOT EDIT. Source: https://github.com/gpuweb/cts
**/import { kMaximumLimitBaseParams, makeLimitTestGroup } from './limit_utils.js';const limit = 'maxTextureDimension3D';
export const { g, description } = makeLimitTestGroup(limit);

g.test('createTexture,at_over').
desc(`Test using at and over ${limit} limit`).
params(kMaximumLimitBaseParams).
fn(async (t) => {
  const { limitTest, testValueName } = t.params;
  await t.testDeviceWithRequestedMaximumLimits(
    limitTest,
    testValueName,
    async ({ device, shouldError, testValue }) => {
      for (let dimensionIndex = 0; dimensionIndex < 3; ++dimensionIndex) {
        const size = [2, 2, 2];
        size[dimensionIndex] = testValue;

        await t.testForValidationErrorWithPossibleOutOfMemoryError(() => {
          const texture = device.createTexture({
            size,
            format: 'rgba8unorm',
            dimension: '3d',
            usage: GPUTextureUsage.TEXTURE_BINDING
          });

          // MAINTENANCE_TODO: Remove this 'if' once the bug in chrome is fixed
          // This 'if' is only here because of a bug in Chrome
          // that generates an error calling destroy on an invalid texture.
          // This doesn't affect the test but the 'if' should be removed
          // once the Chrome bug is fixed.
          if (!shouldError) {
            texture.destroy();
          }
        }, shouldError);
      }
    }
  );
});