/*
 *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#ifndef WEBRTC_BASE_NETWORK_H_
#define WEBRTC_BASE_NETWORK_H_

#include <deque>
#include <map>
#include <string>
#include <vector>

#include "webrtc/base/basictypes.h"
#include "webrtc/base/ipaddress.h"
#include "webrtc/base/messagehandler.h"
#include "webrtc/base/scoped_ptr.h"
#include "webrtc/base/sigslot.h"

#if defined(WEBRTC_POSIX)
struct ifaddrs;
#endif  // defined(WEBRTC_POSIX)

namespace rtc {

class Network;
class Thread;

enum AdapterType {
  // This enum resembles the one in Chromium net::ConnectionType.
  ADAPTER_TYPE_UNKNOWN = 0,
  ADAPTER_TYPE_ETHERNET = 1 << 0,
  ADAPTER_TYPE_WIFI = 1 << 1,
  ADAPTER_TYPE_CELLULAR = 1 << 2,
  ADAPTER_TYPE_VPN = 1 << 3,
  ADAPTER_TYPE_LOOPBACK = 1 << 4
};

// By default, ignore loopback interfaces on the host.
const int kDefaultNetworkIgnoreMask = ADAPTER_TYPE_LOOPBACK;

// Makes a string key for this network. Used in the network manager's maps.
// Network objects are keyed on interface name, network prefix and the
// length of that prefix.
std::string MakeNetworkKey(const std::string& name, const IPAddress& prefix,
                           int prefix_length);

// Generic network manager interface. It provides list of local
// networks.
class NetworkManager {
 public:
  typedef std::vector<Network*> NetworkList;

  NetworkManager();
  virtual ~NetworkManager();

  // Called when network list is updated.
  sigslot::signal0<> SignalNetworksChanged;

  // Indicates a failure when getting list of network interfaces.
  sigslot::signal0<> SignalError;

  // Start/Stop monitoring of network interfaces
  // list. SignalNetworksChanged or SignalError is emitted immediately
  // after StartUpdating() is called. After that SignalNetworksChanged
  // is emitted whenever list of networks changes.
  virtual void StartUpdating() = 0;
  virtual void StopUpdating() = 0;

  // Returns the current list of networks available on this machine.
  // UpdateNetworks() must be called before this method is called.
  // It makes sure that repeated calls return the same object for a
  // given network, so that quality is tracked appropriately. Does not
  // include ignored networks.
  virtual void GetNetworks(NetworkList* networks) const = 0;

  // "AnyAddressNetwork" is a network which only contains single "any address"
  // IP address.  (i.e. INADDR_ANY for IPv4 or in6addr_any for IPv6). This is
  // useful as binding to such interfaces allow default routing behavior like
  // http traffic.
  // TODO(guoweis): remove this body when chromium implements this.
  virtual void GetAnyAddressNetworks(NetworkList* networks) {}

  // Dumps a list of networks available to LS_INFO.
  virtual void DumpNetworks(bool include_ignored) {}

  struct Stats {
    int ipv4_network_count;
    int ipv6_network_count;
    Stats() {
      ipv4_network_count = 0;
      ipv6_network_count = 0;
    }
  };
};

// Base class for NetworkManager implementations.
class NetworkManagerBase : public NetworkManager {
 public:
  NetworkManagerBase();
  ~NetworkManagerBase() override;

  void GetNetworks(std::vector<Network*>* networks) const override;
  void GetAnyAddressNetworks(NetworkList* networks) override;
  bool ipv6_enabled() const { return ipv6_enabled_; }
  void set_ipv6_enabled(bool enabled) { ipv6_enabled_ = enabled; }

  void set_max_ipv6_networks(int networks) { max_ipv6_networks_ = networks; }
  int max_ipv6_networks() { return max_ipv6_networks_; }

 protected:
  typedef std::map<std::string, Network*> NetworkMap;
  // Updates |networks_| with the networks listed in |list|. If
  // |network_map_| already has a Network object for a network listed
  // in the |list| then it is reused. Accept ownership of the Network
  // objects in the |list|. |changed| will be set to true if there is
  // any change in the network list.
  void MergeNetworkList(const NetworkList& list, bool* changed);

  // |stats| will be populated even if |*changed| is false.
  void MergeNetworkList(const NetworkList& list,
                        bool* changed,
                        NetworkManager::Stats* stats);

 private:
  friend class NetworkTest;
  void DoUpdateNetworks();

  NetworkList networks_;
  int max_ipv6_networks_;

  NetworkMap networks_map_;
  bool ipv6_enabled_;

  rtc::scoped_ptr<rtc::Network> ipv4_any_address_network_;
  rtc::scoped_ptr<rtc::Network> ipv6_any_address_network_;
};

// Basic implementation of the NetworkManager interface that gets list
// of networks using OS APIs.
class BasicNetworkManager : public NetworkManagerBase,
                            public MessageHandler {
 public:
  BasicNetworkManager();
  ~BasicNetworkManager() override;

  void StartUpdating() override;
  void StopUpdating() override;

  // Logs the available networks.
  void DumpNetworks(bool include_ignored) override;

  // MessageHandler interface.
  void OnMessage(Message* msg) override;
  bool started() { return start_count_ > 0; }

  // Sets the network ignore list, which is empty by default. Any network on the
  // ignore list will be filtered from network enumeration results.
  void set_network_ignore_list(const std::vector<std::string>& list) {
    network_ignore_list_ = list;
  }

  // Sets the network types to ignore. For instance, calling this with
  // ADAPTER_TYPE_ETHERNET | ADAPTER_TYPE_LOOPBACK will ignore Ethernet and
  // loopback interfaces. Set to kDefaultNetworkIgnoreMask by default.
  void set_network_ignore_mask(int network_ignore_mask) {
    // TODO(phoglund): implement support for other types than loopback.
    // See https://code.google.com/p/webrtc/issues/detail?id=4288.
    // Then remove set_network_ignore_list.
    network_ignore_mask_ = network_ignore_mask;
  }

  int network_ignore_mask() const { return network_ignore_mask_; }

#if defined(WEBRTC_LINUX)
  // Sets the flag for ignoring non-default routes.
  void set_ignore_non_default_routes(bool value) {
    ignore_non_default_routes_ = true;
  }
#endif

 protected:
#if defined(WEBRTC_POSIX)
  // Separated from CreateNetworks for tests.
  void ConvertIfAddrs(ifaddrs* interfaces,
                      bool include_ignored,
                      NetworkList* networks) const;
#endif  // defined(WEBRTC_POSIX)

  // Creates a network object for each network available on the machine.
  bool CreateNetworks(bool include_ignored, NetworkList* networks) const;

  // Determines if a network should be ignored. This should only be determined
  // based on the network's property instead of any individual IP.
  bool IsIgnoredNetwork(const Network& network) const;

 private:
  friend class NetworkTest;

  void DoUpdateNetworks();

  Thread* thread_;
  bool sent_first_update_;
  int start_count_;
  std::vector<std::string> network_ignore_list_;
  int network_ignore_mask_;
  bool ignore_non_default_routes_;
};

// Represents a Unix-type network interface, with a name and single address.
class Network {
 public:
  Network(const std::string& name, const std::string& description,
          const IPAddress& prefix, int prefix_length);

  Network(const std::string& name, const std::string& description,
          const IPAddress& prefix, int prefix_length, AdapterType type);
  ~Network();

  // Returns the name of the interface this network is associated wtih.
  const std::string& name() const { return name_; }

  // Returns the OS-assigned name for this network. This is useful for
  // debugging but should not be sent over the wire (for privacy reasons).
  const std::string& description() const { return description_; }

  // Returns the prefix for this network.
  const IPAddress& prefix() const { return prefix_; }
  // Returns the length, in bits, of this network's prefix.
  int prefix_length() const { return prefix_length_; }

  // |key_| has unique value per network interface. Used in sorting network
  // interfaces. Key is derived from interface name and it's prefix.
  std::string key() const { return key_; }

  // Returns the Network's current idea of the 'best' IP it has.
  // Or return an unset IP if this network has no active addresses.
  // Here is the rule on how we mark the IPv6 address as ignorable for WebRTC.
  // 1) return all global temporary dynamic and non-deprecrated ones.
  // 2) if #1 not available, return global ones.
  // 3) if #2 not available, use ULA ipv6 as last resort. (ULA stands
  // for unique local address, which is not route-able in open
  // internet but might be useful for a close WebRTC deployment.

  // TODO(guoweis): rule #3 actually won't happen at current
  // implementation. The reason being that ULA address starting with
  // 0xfc 0r 0xfd will be grouped into its own Network. The result of
  // that is WebRTC will have one extra Network to generate candidates
  // but the lack of rule #3 shouldn't prevent turning on IPv6 since
  // ULA should only be tried in a close deployment anyway.

  // Note that when not specifying any flag, it's treated as case global
  // IPv6 address
  IPAddress GetBestIP() const;

  // Keep the original function here for now.
  // TODO(guoweis): Remove this when all callers are migrated to GetBestIP().
  IPAddress ip() const { return GetBestIP(); }

  // Adds an active IP address to this network. Does not check for duplicates.
  void AddIP(const InterfaceAddress& ip) { ips_.push_back(ip); }

  // Sets the network's IP address list. Returns true if new IP addresses were
  // detected. Passing true to already_changed skips this check.
  bool SetIPs(const std::vector<InterfaceAddress>& ips, bool already_changed);
  // Get the list of IP Addresses associated with this network.
  const std::vector<InterfaceAddress>& GetIPs() const { return ips_;}
  // Clear the network's list of addresses.
  void ClearIPs() { ips_.clear(); }

  // Returns the scope-id of the network's address.
  // Should only be relevant for link-local IPv6 addresses.
  int scope_id() const { return scope_id_; }
  void set_scope_id(int id) { scope_id_ = id; }

  // Indicates whether this network should be ignored, perhaps because
  // the IP is 0, or the interface is one we know is invalid.
  bool ignored() const { return ignored_; }
  void set_ignored(bool ignored) { ignored_ = ignored; }

  AdapterType type() const { return type_; }
  int preference() const { return preference_; }
  void set_preference(int preference) { preference_ = preference; }

  // Debugging description of this network
  std::string ToString() const;

 private:
  std::string name_;
  std::string description_;
  IPAddress prefix_;
  int prefix_length_;
  std::string key_;
  std::vector<InterfaceAddress> ips_;
  int scope_id_;
  bool ignored_;
  AdapterType type_;
  int preference_;

  friend class NetworkManager;
};

}  // namespace rtc

#endif  // WEBRTC_BASE_NETWORK_H_
