[meshgradient-basic-004.svg]
  expected:
    if debug and (os == "linux") and (processor == "x86"): FAIL
    if os == "mac": FAIL
    if os == "win": FAIL
    if (os == "android") and not e10s: FAIL
    if not debug and not webrender and e10s and (os == "linux") and (version == "Ubuntu 16.04") and (processor == "x86") and (bits == 32): FAIL
    if debug and webrender and e10s and (os == "linux") and (version == "Ubuntu 16.04") and (processor == "x86_64") and (bits == 64): FAIL
    if debug and not webrender and e10s and (os == "linux") and (version == "Ubuntu 16.04") and (processor == "x86_64") and (bits == 64): FAIL
    if not debug and not webrender and e10s and (os == "linux") and (version == "Ubuntu 16.04") and (processor == "x86_64") and (bits == 64): FAIL
    if not debug and webrender and e10s and (os == "linux") and (version == "Ubuntu 16.04") and (processor == "x86_64") and (bits == 64): FAIL
    if (os == 'linux' and os_version == '18.04'): FAIL # bug 1600825
    if (os == "android") and e10s: FAIL
