[resize-event-order.html]
  expected:
    if (os == "win") and not debug and not fission and (processor == "x86_64"): [TIMEOUT, OK]
    if (os == "win") and not debug and not fission and (processor == "x86"): [TIMEOUT, OK]
    if (os == "android") and debug and not swgl: [TIMEOUT, OK]
    if (os == "android") and debug and swgl: [TIMEOUT, OK]
    if (os == "win") and not debug and fission: [OK, TIMEOUT]
    if (os == "android") and not debug: [TIMEOUT, OK]
  [Popup: DOMWindow resize fired before VisualViewport.]
    expected:
      if (os == "win") and not debug and not fission and (processor == "x86"): [TIMEOUT, PASS, FAIL]
      if (os == "win") and not debug and not fission and (processor == "x86_64"): [TIMEOUT, PASS, FAIL]
      if (os == "android") and debug and not swgl: [TIMEOUT, PASS, FAIL]
      if (os == "android") and debug and swgl: [TIMEOUT, PASS, FAIL]
      if (os == "win") and not debug and fission: [FAIL, PASS, TIMEOUT]
      if (os == "android") and not debug: [TIMEOUT, FAIL]
      FAIL

  [iframe: DOMWindow resize fired before VisualViewport.]
    expected:
      if (os == "win") and not debug and not fission and (processor == "x86_64"): [NOTRUN, FAIL]
      if (os == "win") and not debug and not fission and (processor == "x86"): [NOTRUN, FAIL]
      if (os == "win") and not debug and fission: [FAIL, NOTRUN]
      if (os == "android") and debug and not swgl: [NOTRUN, PASS, FAIL]
      if (os == "android") and debug and swgl: [NOTRUN, PASS, FAIL]
      if (os == "android") and not debug: [NOTRUN, FAIL]
      FAIL
