[updating-the-finished-state.html]
  [Animation finish event is fired again after replaying from start]
    expected: FAIL

  [Updating the finished state when playing  a reversed animation exactly to zero]
    expected: FAIL

  [Updating the finished state when playback rate is zero and the current time is less than end]
    expected: FAIL

  [Animation finished promise is replaced after seeking back to start]
    expected: FAIL

  [Updating the finished state when playback rate is zero and the current time is less than zero]
    expected: FAIL

  [finish event is fired after the endDelay has expired]
    expected: FAIL

  [Finish notification steps run when the animation seeks past finish]
    expected: FAIL

  [Finish notification steps run when the animation completes normally]
    expected: FAIL

  [Finish notification steps don't run when the animation seeks to finish and then seeks back again]
    expected: FAIL

  [Updating the finished state when seeking exactly to end]
    expected: FAIL

  [Updating the finished state when seeking a reversed animation exactly to zero]
    expected: FAIL

  [finish event is not fired at the end of the active interval when the endDelay has not expired]
    expected: FAIL

  [Finish notification steps run when the animation completes with .finish(), even if we then seek away]
    expected: FAIL

  [Updating the finished state when current time is unresolved]
    expected: FAIL

  [Updating the finished state when playing in reverse past zero]
    expected: FAIL

  [Updating the finished state when seeking before end]
    expected: FAIL

  [Animation finished promise is replaced after replaying from start]
    expected: FAIL

  [Updating the finished state when start time is unresolved and did seek = true]
    expected: FAIL

  [Updating the finished state when seeking past end]
    expected: FAIL

  [Animation finish event is fired again after seeking back to start]
    expected: FAIL

  [Updating the finished state when seeking a reversed animation past zero]
    expected: FAIL

  [Finish notification steps run when an animation without a target effect completes normally]
    expected: FAIL

  [Updating the finished state when seeking a reversed animation before end]
    expected: FAIL

  [Updating the finished state when playing exactly to end]
    expected: FAIL

  [Updating the finished state when playback rate is zero and the currenttime is greater than end]
    expected: FAIL
