[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,distance:abstract_float:*]
  implementation-status: backlog
  [:inputSource="const"]
    expected: FAIL


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,distance:abstract_float_vec2:*]
  implementation-status: backlog
  [:inputSource="const"]
    expected: FAIL


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,distance:abstract_float_vec3:*]
  implementation-status: backlog
  [:inputSource="const"]
    expected: FAIL


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,distance:abstract_float_vec4:*]
  implementation-status: backlog
  [:inputSource="const"]
    expected: FAIL


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,distance:f16:*]
  implementation-status:
    if os == "mac": backlog
  [:inputSource="const"]
    expected:
      if os == "mac": FAIL

  [:inputSource="storage_r"]

  [:inputSource="storage_rw"]

  [:inputSource="uniform"]


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,distance:f16_vec2:*]
  implementation-status:
    if os == "mac": backlog
  [:inputSource="const"]
    expected:
      if os == "mac": FAIL

  [:inputSource="storage_r"]

  [:inputSource="storage_rw"]

  [:inputSource="uniform"]


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,distance:f16_vec3:*]
  implementation-status:
    if os == "mac": backlog
  [:inputSource="const"]
    expected:
      if os == "mac": FAIL

  [:inputSource="storage_r"]

  [:inputSource="storage_rw"]

  [:inputSource="uniform"]


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,distance:f16_vec4:*]
  implementation-status:
    if os == "mac": backlog
  [:inputSource="const"]
    expected:
      if os == "mac": FAIL

  [:inputSource="storage_r"]

  [:inputSource="storage_rw"]

  [:inputSource="uniform"]


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,distance:f32:*]
  implementation-status: backlog
  [:inputSource="const"]
    expected: FAIL

  [:inputSource="storage_r"]

  [:inputSource="storage_rw"]

  [:inputSource="uniform"]


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,distance:f32_vec2:*]
  implementation-status: backlog
  [:inputSource="const"]
    expected: FAIL

  [:inputSource="storage_r"]

  [:inputSource="storage_rw"]

  [:inputSource="uniform"]


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,distance:f32_vec3:*]
  implementation-status: backlog
  [:inputSource="const"]
    expected: FAIL

  [:inputSource="storage_r"]

  [:inputSource="storage_rw"]

  [:inputSource="uniform"]


[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,distance:f32_vec4:*]
  implementation-status: backlog
  [:inputSource="const"]
    expected: FAIL

  [:inputSource="storage_r"]

  [:inputSource="storage_rw"]

  [:inputSource="uniform"]
