/* THIS FILE IS AUTOGENERATED - DO NOT EDIT */

#ifndef mozilla_dom_CanvasRenderingContext2DBinding_h__
#define mozilla_dom_CanvasRenderingContext2DBinding_h__

#include "mozilla/ErrorResult.h"
#include "mozilla/dom/BindingDeclarations.h"
#include "mozilla/dom/DOMJSClass.h"
#include "mozilla/dom/DOMJSProxyHandler.h"

namespace mozilla {
namespace dom {

class CanvasGradient;
class CanvasPattern;
class CanvasRenderingContext2D;
class TextMetrics;

} // namespace dom
} // namespace mozilla

namespace mozilla {
namespace dom {

template <>
struct PrototypeTraits<prototypes::id::CanvasGradient>
{
  enum
  {
    Depth = 0
  };
  typedef mozilla::dom::CanvasGradient NativeType;
};
template <>
struct PrototypeTraits<prototypes::id::CanvasPattern>
{
  enum
  {
    Depth = 0
  };
  typedef mozilla::dom::CanvasPattern NativeType;
};
template <>
struct PrototypeTraits<prototypes::id::CanvasRenderingContext2D>
{
  enum
  {
    Depth = 0
  };
  typedef mozilla::dom::CanvasRenderingContext2D NativeType;
};
template <>
struct PrototypeTraits<prototypes::id::TextMetrics>
{
  enum
  {
    Depth = 0
  };
  typedef mozilla::dom::TextMetrics NativeType;
};
template <>
struct PrototypeIDMap<mozilla::dom::CanvasGradient>
{
  enum
  {
    PrototypeID = prototypes::id::CanvasGradient
  };
};
template <>
struct PrototypeIDMap<mozilla::dom::CanvasPattern>
{
  enum
  {
    PrototypeID = prototypes::id::CanvasPattern
  };
};
template <>
struct PrototypeIDMap<mozilla::dom::CanvasRenderingContext2D>
{
  enum
  {
    PrototypeID = prototypes::id::CanvasRenderingContext2D
  };
};
template <>
struct PrototypeIDMap<mozilla::dom::TextMetrics>
{
  enum
  {
    PrototypeID = prototypes::id::TextMetrics
  };
};
} // namespace dom
} // namespace mozilla


namespace mozilla {
namespace dom {

namespace CanvasWindingRuleValues {

  enum valuelist {
    Nonzero,
    Evenodd
  };

  extern const EnumEntry strings[3];
} // namespace CanvasWindingRuleValues


typedef CanvasWindingRuleValues::valuelist CanvasWindingRule;


namespace CanvasGradientBinding {

  extern const NativePropertyHooks sNativePropertyHooks;

  void
  CreateInterfaceObjects(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JSObject** protoAndIfaceArray);

  inline JS::Handle<JSObject*> GetProtoObject(JSContext* aCx, JS::Handle<JSObject*> aGlobal)
  {

    /* Get the interface prototype object for this class.  This will create the
       object as needed. */

    /* Make sure our global is sane.  Hopefully we can remove this sometime */
    if (!(js::GetObjectClass(aGlobal)->flags & JSCLASS_DOM_GLOBAL)) {
      return JS::NullPtr();
    }
    /* Check to see whether the interface objects are already installed */
    JSObject** protoAndIfaceArray = GetProtoAndIfaceArray(aGlobal);
    if (!protoAndIfaceArray[prototypes::id::CanvasGradient]) {
      CreateInterfaceObjects(aCx, aGlobal, protoAndIfaceArray);
    }

    /* The object might _still_ be null, but that's OK */
    return JS::Handle<JSObject*>::fromMarkedLocation(&protoAndIfaceArray[prototypes::id::CanvasGradient]);
  }

  inline JS::Handle<JSObject*> GetConstructorObject(JSContext* aCx, JS::Handle<JSObject*> aGlobal)
  {

    /* Get the interface object for this class.  This will create the object as
       needed. */

    /* Make sure our global is sane.  Hopefully we can remove this sometime */
    if (!(js::GetObjectClass(aGlobal)->flags & JSCLASS_DOM_GLOBAL)) {
      return JS::NullPtr();
    }
    /* Check to see whether the interface objects are already installed */
    JSObject** protoAndIfaceArray = GetProtoAndIfaceArray(aGlobal);
    if (!protoAndIfaceArray[constructors::id::CanvasGradient]) {
      CreateInterfaceObjects(aCx, aGlobal, protoAndIfaceArray);
    }

    /* The object might _still_ be null, but that's OK */
    return JS::Handle<JSObject*>::fromMarkedLocation(&protoAndIfaceArray[constructors::id::CanvasGradient]);
  }

  JSObject*
  DefineDOMInterface(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JS::Handle<jsid> id, bool* aEnabled);

  extern DOMJSClass Class;

  JSObject*
  Wrap(JSContext* aCx, JS::Handle<JSObject*> aScope, mozilla::dom::CanvasGradient* aObject, nsWrapperCache* aCache);

  template <class T>
  inline JSObject* Wrap(JSContext* aCx, JS::Handle<JSObject*> aScope, T* aObject)
  {
    return Wrap(aCx, aScope, aObject, aObject);
  }

} // namespace CanvasGradientBinding



namespace CanvasPatternBinding {

  extern const NativePropertyHooks sNativePropertyHooks;

  void
  CreateInterfaceObjects(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JSObject** protoAndIfaceArray);

  inline JS::Handle<JSObject*> GetProtoObject(JSContext* aCx, JS::Handle<JSObject*> aGlobal)
  {

    /* Get the interface prototype object for this class.  This will create the
       object as needed. */

    /* Make sure our global is sane.  Hopefully we can remove this sometime */
    if (!(js::GetObjectClass(aGlobal)->flags & JSCLASS_DOM_GLOBAL)) {
      return JS::NullPtr();
    }
    /* Check to see whether the interface objects are already installed */
    JSObject** protoAndIfaceArray = GetProtoAndIfaceArray(aGlobal);
    if (!protoAndIfaceArray[prototypes::id::CanvasPattern]) {
      CreateInterfaceObjects(aCx, aGlobal, protoAndIfaceArray);
    }

    /* The object might _still_ be null, but that's OK */
    return JS::Handle<JSObject*>::fromMarkedLocation(&protoAndIfaceArray[prototypes::id::CanvasPattern]);
  }

  inline JS::Handle<JSObject*> GetConstructorObject(JSContext* aCx, JS::Handle<JSObject*> aGlobal)
  {

    /* Get the interface object for this class.  This will create the object as
       needed. */

    /* Make sure our global is sane.  Hopefully we can remove this sometime */
    if (!(js::GetObjectClass(aGlobal)->flags & JSCLASS_DOM_GLOBAL)) {
      return JS::NullPtr();
    }
    /* Check to see whether the interface objects are already installed */
    JSObject** protoAndIfaceArray = GetProtoAndIfaceArray(aGlobal);
    if (!protoAndIfaceArray[constructors::id::CanvasPattern]) {
      CreateInterfaceObjects(aCx, aGlobal, protoAndIfaceArray);
    }

    /* The object might _still_ be null, but that's OK */
    return JS::Handle<JSObject*>::fromMarkedLocation(&protoAndIfaceArray[constructors::id::CanvasPattern]);
  }

  JSObject*
  DefineDOMInterface(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JS::Handle<jsid> id, bool* aEnabled);

  extern DOMJSClass Class;

  JSObject*
  Wrap(JSContext* aCx, JS::Handle<JSObject*> aScope, mozilla::dom::CanvasPattern* aObject, nsWrapperCache* aCache);

  template <class T>
  inline JSObject* Wrap(JSContext* aCx, JS::Handle<JSObject*> aScope, T* aObject)
  {
    return Wrap(aCx, aScope, aObject, aObject);
  }

} // namespace CanvasPatternBinding



namespace CanvasRenderingContext2DBinding {

  extern const NativePropertyHooks sNativePropertyHooks;

  void
  CreateInterfaceObjects(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JSObject** protoAndIfaceArray);

  inline JS::Handle<JSObject*> GetProtoObject(JSContext* aCx, JS::Handle<JSObject*> aGlobal)
  {

    /* Get the interface prototype object for this class.  This will create the
       object as needed. */

    /* Make sure our global is sane.  Hopefully we can remove this sometime */
    if (!(js::GetObjectClass(aGlobal)->flags & JSCLASS_DOM_GLOBAL)) {
      return JS::NullPtr();
    }
    /* Check to see whether the interface objects are already installed */
    JSObject** protoAndIfaceArray = GetProtoAndIfaceArray(aGlobal);
    if (!protoAndIfaceArray[prototypes::id::CanvasRenderingContext2D]) {
      CreateInterfaceObjects(aCx, aGlobal, protoAndIfaceArray);
    }

    /* The object might _still_ be null, but that's OK */
    return JS::Handle<JSObject*>::fromMarkedLocation(&protoAndIfaceArray[prototypes::id::CanvasRenderingContext2D]);
  }

  inline JS::Handle<JSObject*> GetConstructorObject(JSContext* aCx, JS::Handle<JSObject*> aGlobal)
  {

    /* Get the interface object for this class.  This will create the object as
       needed. */

    /* Make sure our global is sane.  Hopefully we can remove this sometime */
    if (!(js::GetObjectClass(aGlobal)->flags & JSCLASS_DOM_GLOBAL)) {
      return JS::NullPtr();
    }
    /* Check to see whether the interface objects are already installed */
    JSObject** protoAndIfaceArray = GetProtoAndIfaceArray(aGlobal);
    if (!protoAndIfaceArray[constructors::id::CanvasRenderingContext2D]) {
      CreateInterfaceObjects(aCx, aGlobal, protoAndIfaceArray);
    }

    /* The object might _still_ be null, but that's OK */
    return JS::Handle<JSObject*>::fromMarkedLocation(&protoAndIfaceArray[constructors::id::CanvasRenderingContext2D]);
  }

  JSObject*
  DefineDOMInterface(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JS::Handle<jsid> id, bool* aEnabled);

  extern DOMJSClass Class;

  JSObject*
  Wrap(JSContext* aCx, JS::Handle<JSObject*> aScope, mozilla::dom::CanvasRenderingContext2D* aObject, nsWrapperCache* aCache);

  template <class T>
  inline JSObject* Wrap(JSContext* aCx, JS::Handle<JSObject*> aScope, T* aObject)
  {
    return Wrap(aCx, aScope, aObject, aObject);
  }

} // namespace CanvasRenderingContext2DBinding



namespace TextMetricsBinding {

  extern const NativePropertyHooks sNativePropertyHooks;

  void
  CreateInterfaceObjects(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JSObject** protoAndIfaceArray);

  inline JS::Handle<JSObject*> GetProtoObject(JSContext* aCx, JS::Handle<JSObject*> aGlobal)
  {

    /* Get the interface prototype object for this class.  This will create the
       object as needed. */

    /* Make sure our global is sane.  Hopefully we can remove this sometime */
    if (!(js::GetObjectClass(aGlobal)->flags & JSCLASS_DOM_GLOBAL)) {
      return JS::NullPtr();
    }
    /* Check to see whether the interface objects are already installed */
    JSObject** protoAndIfaceArray = GetProtoAndIfaceArray(aGlobal);
    if (!protoAndIfaceArray[prototypes::id::TextMetrics]) {
      CreateInterfaceObjects(aCx, aGlobal, protoAndIfaceArray);
    }

    /* The object might _still_ be null, but that's OK */
    return JS::Handle<JSObject*>::fromMarkedLocation(&protoAndIfaceArray[prototypes::id::TextMetrics]);
  }

  inline JS::Handle<JSObject*> GetConstructorObject(JSContext* aCx, JS::Handle<JSObject*> aGlobal)
  {

    /* Get the interface object for this class.  This will create the object as
       needed. */

    /* Make sure our global is sane.  Hopefully we can remove this sometime */
    if (!(js::GetObjectClass(aGlobal)->flags & JSCLASS_DOM_GLOBAL)) {
      return JS::NullPtr();
    }
    /* Check to see whether the interface objects are already installed */
    JSObject** protoAndIfaceArray = GetProtoAndIfaceArray(aGlobal);
    if (!protoAndIfaceArray[constructors::id::TextMetrics]) {
      CreateInterfaceObjects(aCx, aGlobal, protoAndIfaceArray);
    }

    /* The object might _still_ be null, but that's OK */
    return JS::Handle<JSObject*>::fromMarkedLocation(&protoAndIfaceArray[constructors::id::TextMetrics]);
  }

  JSObject*
  DefineDOMInterface(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JS::Handle<jsid> id, bool* aEnabled);

  extern DOMJSClass Class;

  JSObject*
  Wrap(JSContext* aCx, JS::Handle<JSObject*> aScope, mozilla::dom::TextMetrics* aObject, bool* aTookOwnership);

} // namespace TextMetricsBinding



} // namespace dom
} // namespace mozilla

#endif // mozilla_dom_CanvasRenderingContext2DBinding_h__
