/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef nscore_h___
#define nscore_h___

/**
 * Make sure that we have the proper platform specific
 * c++ definitions needed by nscore.h
 */
#ifndef _XPCOM_CONFIG_H_
#include "xpcom-config.h"
#endif

/* Definitions of functions and operators that allocate memory. */
#if !defined(XPCOM_GLUE) && !defined(NS_NO_XPCOM) && !defined(MOZ_NO_MOZALLOC)
#  include "mozilla/mozalloc.h"
#  include "mozilla/mozalloc_macro_wrappers.h"
#endif

/**
 * Incorporate the integer data types which XPCOM uses.
 */
#include "mozilla/StandardInteger.h"
#include "stddef.h"

#include "mozilla/NullPtr.h"

/* Core XPCOM declarations. */

/*----------------------------------------------------------------------*/
/* Import/export defines */

/**
 * Using the visibility("hidden") attribute allows the compiler to use
 * PC-relative addressing to call this function.  If a function does not
 * access any global data, and does not call any methods which are not either
 * file-local or hidden, then on ELF systems we avoid loading the address of
 * the PLT into a register at the start of the function, which reduces code
 * size and frees up a register for general use.
 *
 * As a general rule, this should be used for any non-exported symbol
 * (including virtual method implementations).  NS_IMETHOD uses this by
 * default; if you need to have your NS_IMETHOD functions exported, you can
 * wrap your class as follows:
 *
 * #undef  IMETHOD_VISIBILITY
 * #define IMETHOD_VISIBILITY NS_VISIBILITY_DEFAULT
 *
 * class Foo {
 * ...
 * };
 *
 * #undef  IMETHOD_VISIBILITY
 * #define IMETHOD_VISIBILITY NS_VISIBILITY_HIDDEN
 *
 * Don't forget to change the visibility back to hidden before the end
 * of a header!
 *
 * Other examples:
 *
 * NS_HIDDEN_(int) someMethod();
 * SomeCtor() NS_HIDDEN;
 */

#ifdef HAVE_VISIBILITY_HIDDEN_ATTRIBUTE
#define NS_VISIBILITY_HIDDEN   __attribute__ ((visibility ("hidden")))
#else
#define NS_VISIBILITY_HIDDEN
#endif

#if defined(HAVE_VISIBILITY_ATTRIBUTE)
#define NS_VISIBILITY_DEFAULT __attribute__ ((visibility ("default")))
#elif defined(__SUNPRO_C) || defined(__SUNPRO_CC)
#define NS_VISIBILITY_DEFAULT __global
#else
#define NS_VISIBILITY_DEFAULT
#endif

#define NS_HIDDEN_(type)   NS_VISIBILITY_HIDDEN type
#define NS_EXTERNAL_VIS_(type) NS_VISIBILITY_DEFAULT type

#define NS_HIDDEN           NS_VISIBILITY_HIDDEN
#define NS_EXTERNAL_VIS     NS_VISIBILITY_DEFAULT

#undef  IMETHOD_VISIBILITY
#define IMETHOD_VISIBILITY  NS_VISIBILITY_HIDDEN

/**
 * Mark a function as using a potentially non-standard function calling
 * convention.  This can be used on functions that are called very
 * frequently, to reduce the overhead of the function call.  It is still worth
 * using the macro for C++ functions which take no parameters since it allows
 * passing |this| in a register.
 *
 *  - Do not use this on any scriptable interface method since xptcall won't be
 *    aware of the different calling convention.
 *  - This must appear on the declaration, not the definition.
 *  - Adding this to a public function _will_ break binary compatibility.
 *  - This may be used on virtual functions but you must ensure it is applied
 *    to all implementations - the compiler will _not_ warn but it will crash.
 *  - This has no effect for functions which take a variable number of
 *    arguments.
 *  - __fastcall on windows should not be applied to class
 *    constructors/destructors - use the NS_CONSTRUCTOR_FASTCALL macro for
 *    constructors/destructors.
 *
 * Examples: int NS_FASTCALL func1(char *foo);
 *           NS_HIDDEN_(int) NS_FASTCALL func2(char *foo);
 */

#if defined(__i386__) && defined(__GNUC__) && !defined(XP_OS2)
#define NS_FASTCALL __attribute__ ((regparm (3), stdcall))
#define NS_CONSTRUCTOR_FASTCALL __attribute__ ((regparm (3), stdcall))
#elif defined(XP_WIN) && !defined(_WIN64)
#define NS_FASTCALL __fastcall
#define NS_CONSTRUCTOR_FASTCALL
#else
#define NS_FASTCALL
#define NS_CONSTRUCTOR_FASTCALL
#endif

#ifdef XP_WIN

#define NS_IMPORT __declspec(dllimport)
#define NS_IMPORT_(type) __declspec(dllimport) type __stdcall
#define NS_EXPORT __declspec(dllexport)
#define NS_EXPORT_(type) __declspec(dllexport) type __stdcall
#define NS_IMETHOD_(type) virtual type __stdcall
#define NS_IMETHODIMP_(type) type __stdcall
#define NS_METHOD_(type) type __stdcall
#define NS_CALLBACK_(_type, _name) _type (__stdcall * _name)
#ifndef _WIN64
// Win64 has only one calling convention.  __stdcall will be ignored by the compiler.
#define NS_STDCALL __stdcall
#define NS_HAVE_STDCALL
#else
#define NS_STDCALL
#endif
#define NS_FROZENCALL __cdecl

/*
  These are needed to mark static members in exported classes, due to
  gcc bug XXX insert bug# here.
 */

#define NS_EXPORT_STATIC_MEMBER_(type) type
#define NS_IMPORT_STATIC_MEMBER_(type) type

#elif defined(XP_OS2)

#define NS_IMPORT __declspec(dllimport)
#define NS_IMPORT_(type) type __declspec(dllimport)
#define NS_EXPORT __declspec(dllexport)
#define NS_EXPORT_(type) type __declspec(dllexport)
#define NS_IMETHOD_(type) virtual type
#define NS_IMETHODIMP_(type) type
#define NS_METHOD_(type) type
#define NS_CALLBACK_(_type, _name) _type (* _name)
#define NS_STDCALL
#define NS_FROZENCALL
#define NS_EXPORT_STATIC_MEMBER_(type) NS_EXTERNAL_VIS_(type)
#define NS_IMPORT_STATIC_MEMBER_(type) NS_EXTERNAL_VIS_(type)

#else

#define NS_IMPORT NS_EXTERNAL_VIS
#define NS_IMPORT_(type) NS_EXTERNAL_VIS_(type)
#define NS_EXPORT NS_EXTERNAL_VIS
#define NS_EXPORT_(type) NS_EXTERNAL_VIS_(type)
#define NS_IMETHOD_(type) virtual IMETHOD_VISIBILITY type
#define NS_IMETHODIMP_(type) type
#define NS_METHOD_(type) type
#define NS_CALLBACK_(_type, _name) _type (* _name)
#define NS_STDCALL
#define NS_FROZENCALL
#define NS_EXPORT_STATIC_MEMBER_(type) NS_EXTERNAL_VIS_(type)
#define NS_IMPORT_STATIC_MEMBER_(type) NS_EXTERNAL_VIS_(type)

#endif

/**
 * Macro for creating typedefs for pointer-to-member types which are
 * declared with stdcall.  It is important to use this for any type which is
 * declared as stdcall (i.e. NS_IMETHOD).  For example, instead of writing:
 *
 *  typedef nsresult (nsIFoo::*someType)(nsISupports* arg);
 *
 *  you should write:
 *
 *  typedef
 *  NS_STDCALL_FUNCPROTO(nsresult, someType, nsIFoo, typeFunc, (nsISupports*));
 *
 *  where nsIFoo::typeFunc is any method declared as
 *  NS_IMETHOD typeFunc(nsISupports*);
 *
 *  XXX this can be simplified to always use the non-typeof implementation
 *  when http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11893 is fixed.
 */

#ifdef __GNUC__
#define NS_STDCALL_FUNCPROTO(ret, name, class, func, args) \
  typeof(&class::func) name
#else
#define NS_STDCALL_FUNCPROTO(ret, name, class, func, args) \
  ret (NS_STDCALL class::*name) args
#endif

/**
 * Deprecated declarations.
 */
#ifdef __GNUC__
# define MOZ_DEPRECATED __attribute__((deprecated))
#elif defined(_MSC_VER)
# define MOZ_DEPRECATED __declspec(deprecated)
#else
# define MOZ_DEPRECATED
#endif

/**
 * Generic API modifiers which return the standard XPCOM nsresult type
 */
#define NS_IMETHOD          NS_IMETHOD_(nsresult)
#define NS_IMETHODIMP       NS_IMETHODIMP_(nsresult)
#define NS_METHOD           NS_METHOD_(nsresult)
#define NS_CALLBACK(_name)  NS_CALLBACK_(nsresult, _name)

/**
 * Import/Export macros for XPCOM APIs
 */

#ifdef __cplusplus
#define NS_EXTERN_C extern "C"
#else
#define NS_EXTERN_C
#endif

#define EXPORT_XPCOM_API(type) NS_EXTERN_C NS_EXPORT type NS_FROZENCALL
#define IMPORT_XPCOM_API(type) NS_EXTERN_C NS_IMPORT type NS_FROZENCALL
#define GLUE_XPCOM_API(type) NS_EXTERN_C NS_HIDDEN_(type) NS_FROZENCALL

#ifdef IMPL_LIBXUL
#define XPCOM_API(type) EXPORT_XPCOM_API(type)
#elif defined(XPCOM_GLUE)
#define XPCOM_API(type) GLUE_XPCOM_API(type)
#else
#define XPCOM_API(type) IMPORT_XPCOM_API(type)
#endif

#ifdef MOZILLA_INTERNAL_API
#  define NS_COM_GLUE
   /*
     The frozen string API has different definitions of nsAC?String
     classes than the internal API. On systems that explicitly declare
     dllexport symbols this is not a problem, but on ELF systems
     internal symbols can accidentally "shine through"; we rename the
     internal classes to avoid symbol conflicts.
   */
#  define nsAString nsAString_internal
#  define nsACString nsACString_internal
#else
#  ifdef HAVE_VISIBILITY_ATTRIBUTE
#    define NS_COM_GLUE NS_VISIBILITY_HIDDEN
#  else
#    define NS_COM_GLUE
#  endif
#endif

#if (defined(DEBUG) || defined(FORCE_BUILD_REFCNT_LOGGING))
/* Make refcnt logging part of the build. This doesn't mean that
 * actual logging will occur (that requires a separate enable; see
 * nsTraceRefcnt.h for more information).  */
#define NS_BUILD_REFCNT_LOGGING
#endif

/* If NO_BUILD_REFCNT_LOGGING is defined then disable refcnt logging
 * in the build. This overrides FORCE_BUILD_REFCNT_LOGGING. */
#if defined(NO_BUILD_REFCNT_LOGGING)
#undef NS_BUILD_REFCNT_LOGGING
#endif

/* If a program allocates memory for the lifetime of the app, it doesn't make
 * sense to touch memory pages and free that memory at shutdown,
 * unless we are running leak stats.
 */
#if defined(NS_TRACE_MALLOC) || defined(NS_BUILD_REFCNT_LOGGING) || defined(MOZ_VALGRIND)
#define NS_FREE_PERMANENT_DATA
#endif

/**
 * NS_NO_VTABLE is emitted by xpidl in interface declarations whenever
 * xpidl can determine that the interface can't contain a constructor.
 * This results in some space savings and possible runtime savings -
 * see bug 49416.  We undefine it first, as xpidl-generated headers
 * define it for IDL uses that don't include this file.
 */
#ifdef NS_NO_VTABLE
#undef NS_NO_VTABLE
#endif
#if defined(_MSC_VER)
#define NS_NO_VTABLE __declspec(novtable)
#else
#define NS_NO_VTABLE
#endif


/**
 * Generic XPCOM result data type
 */
#include "nsError.h"

/**
 * Reference count values
 *
 * This is the return type for AddRef() and Release() in nsISupports.
 * IUnknown of COM returns an unsigned long from equivalent functions.
 * The following ifdef exists to maintain binary compatibility with
 * IUnknown.
 */
#ifdef XP_WIN
typedef unsigned long nsrefcnt;
#else
typedef uint32_t nsrefcnt;
#endif

/* ------------------------------------------------------------------------ */
/* Casting macros for hiding C++ features from older compilers */

  /* under VC++ (Windows), we don't have autoconf yet */
#if defined(_MSC_VER)
  #define HAVE_CPP_2BYTE_WCHAR_T
#endif

#ifndef __PRUNICHAR__
#define __PRUNICHAR__
  /* For now, don't use wchar_t on Unix because it breaks the Netscape
   * commercial build.  When this is fixed there will be no need for the
   * |reinterpret_cast| in nsLiteralString.h either.
   */
  #if defined(HAVE_CPP_2BYTE_WCHAR_T) && defined(XP_WIN)
    typedef wchar_t PRUnichar;
  #else
    typedef uint16_t PRUnichar;
  #endif
#endif

/*
 * Use these macros to do 64bit safe pointer conversions.
 */

#define NS_PTR_TO_INT32(x)  ((int32_t)  (intptr_t) (x))
#define NS_PTR_TO_UINT32(x) ((uint32_t) (intptr_t) (x))
#define NS_INT32_TO_PTR(x)  ((void *)   (intptr_t) (x))

/*
 * Use NS_STRINGIFY to form a string literal from the value of a macro.
 */
#define NS_STRINGIFY_HELPER(x_) #x_
#define NS_STRINGIFY(x_) NS_STRINGIFY_HELPER(x_)

 /*
  * If we're being linked as standalone glue, we don't want a dynamic
  * dependency on NSPR libs, so we skip the debug thread-safety
  * checks, and we cannot use the THREADSAFE_ISUPPORTS macros.
  */
#if defined(XPCOM_GLUE) && !defined(XPCOM_GLUE_USE_NSPR)
#define XPCOM_GLUE_AVOID_NSPR
#endif

#if defined(HAVE_THREAD_TLS_KEYWORD)
#define NS_TLS __thread
#endif

/*
 * SEH exception macros.
 */
#ifdef HAVE_SEH_EXCEPTIONS
#define MOZ_SEH_TRY           __try
#define MOZ_SEH_EXCEPT(expr)  __except(expr)
#else
#define MOZ_SEH_TRY           if(true)
#define MOZ_SEH_EXCEPT(expr)  else
#endif

#endif /* nscore_h___ */
