/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef GFX_COPYABLECANVASLAYER_H
#define GFX_COPYABLECANVASLAYER_H

#include <stdint.h>                     // for uint32_t
#include "GLContextTypes.h"             // for GLContext
#include "Layers.h"                     // for CanvasLayer, etc
#include "gfxASurface.h"                // for gfxASurface
#include "gfxContext.h"                 // for gfxContext, etc
#include "gfxTypes.h"
#include "gfxPlatform.h"                // for gfxImageFormat
#include "gfxPoint.h"                   // for gfxIntSize
#include "mozilla/Assertions.h"         // for MOZ_ASSERT, etc
#include "mozilla/Preferences.h"        // for Preferences
#include "mozilla/RefPtr.h"             // for RefPtr
#include "mozilla/gfx/2D.h"             // for DrawTarget
#include "mozilla/mozalloc.h"           // for operator delete, etc
#include "nsAutoPtr.h"                  // for nsRefPtr
#include "nsTraceRefcnt.h"              // for MOZ_COUNT_CTOR, etc

using namespace mozilla::gfx;

namespace mozilla {
namespace layers {

class CanvasClientWebGL;

/**
 * A shared CanvasLayer implementation that supports copying
 * its contents into a gfxASurface using UpdateSurface.
 */
class CopyableCanvasLayer : public CanvasLayer
{
public:
  CopyableCanvasLayer(LayerManager* aLayerManager, void *aImplData);
  virtual ~CopyableCanvasLayer();

  virtual void Initialize(const Data& aData);

  virtual bool IsDataValid(const Data& aData);

protected:
  void PaintWithOpacity(gfxContext* aContext,
                        float aOpacity,
                        Layer* aMaskLayer,
                        gfxContext::GraphicsOperator aOperator = gfxContext::OPERATOR_OVER);

  void UpdateSurface(gfxASurface* aDestSurface = nullptr, Layer* aMaskLayer = nullptr);

  nsRefPtr<gfxASurface> mSurface;
  nsRefPtr<mozilla::gl::GLContext> mGLContext;
  mozilla::RefPtr<mozilla::gfx::DrawTarget> mDrawTarget;

  uint32_t mCanvasFramebuffer;

  bool mIsGLAlphaPremult;
  bool mNeedsYFlip;
  bool mForceReadback;

  nsRefPtr<gfxImageSurface> mCachedTempSurface;
  gfxIntSize mCachedSize;
  gfxImageFormat mCachedFormat;

  gfxImageSurface* GetTempSurface(const gfxIntSize& aSize, const gfxImageFormat aFormat);

  void DiscardTempSurface();
};

}
}

#endif
