/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
//  * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef MOZILLA_GFX_TEXTURECLIENTOGL_H
#define MOZILLA_GFX_TEXTURECLIENTOGL_H

#include "GLContextTypes.h"             // for SharedTextureHandle, etc
#include "gfxTypes.h"
#include "mozilla/Attributes.h"         // for MOZ_OVERRIDE
#include "mozilla/gfx/Point.h"          // for IntSize
#include "mozilla/layers/CompositorTypes.h"
#include "mozilla/layers/LayersSurfaces.h"  // for SurfaceDescriptor
#include "mozilla/layers/TextureClient.h"  // for TextureClient, etc

namespace mozilla {
namespace gl {
class SurfaceStream;
}
}

namespace mozilla {
namespace layers {

class CompositableForwarder;

/**
 * A TextureClient implementation to share TextureMemory that is already
 * on the GPU, for the OpenGL backend.
 */
class SharedTextureClientOGL : public TextureClient
{
public:
  SharedTextureClientOGL(TextureFlags aFlags);

  ~SharedTextureClientOGL();

  virtual bool IsAllocated() const MOZ_OVERRIDE;

  virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) MOZ_OVERRIDE;

  virtual bool Lock(OpenMode mode) MOZ_OVERRIDE;

  virtual void Unlock() MOZ_OVERRIDE;

  virtual bool IsLocked() const MOZ_OVERRIDE { return mIsLocked; }

  virtual bool HasInternalBuffer() const MOZ_OVERRIDE { return false; }

  void InitWith(gl::SharedTextureHandle aHandle,
                gfx::IntSize aSize,
                gl::SharedTextureShareType aShareType,
                bool aInverted = false);

  virtual gfx::IntSize GetSize() const { return mSize; }

  virtual gfx::SurfaceFormat GetFormat() const MOZ_OVERRIDE
  {
    return gfx::SurfaceFormat::UNKNOWN;
  }

  // This TextureClient should not be used in a context where we use CreateSimilar
  // (ex. component alpha) because the underlying texture data is always created by
  // an external producer.
  virtual TemporaryRef<TextureClient>
  CreateSimilar(TextureFlags, TextureAllocationFlags) const MOZ_OVERRIDE { return nullptr; }

  virtual bool AllocateForSurface(gfx::IntSize aSize, TextureAllocationFlags aFlags) MOZ_OVERRIDE
  {
    return false;
  }

protected:
  gl::SharedTextureHandle mHandle;
  gfx::IntSize mSize;
  gl::SharedTextureShareType mShareType;
  bool mInverted;
  bool mIsLocked;
};

} // namespace
} // namespace

#endif
