/* THIS FILE IS AUTOGENERATED - DO NOT EDIT */

#ifndef mozilla_dom_CameraCapabilitiesBinding_h
#define mozilla_dom_CameraCapabilitiesBinding_h

#include "js/RootingAPI.h"
#include "jspubtd.h"
#include "mozilla/ErrorResult.h"
#include "mozilla/dom/BindingDeclarations.h"
#include "mozilla/dom/Nullable.h"

namespace mozilla {
namespace dom {

class CameraCapabilities;
struct CameraCapabilitiesAtoms;
class CameraRecorderAudioProfile;
struct CameraRecorderAudioProfileAtoms;
class CameraRecorderProfile;
struct CameraRecorderProfileAtoms;
class CameraRecorderProfiles;
struct CameraRecorderProfilesAtoms;
class CameraRecorderVideoProfile;
struct CameraRecorderVideoProfileAtoms;
struct NativePropertyHooks;
class ProtoAndIfaceCache;

} // namespace dom
} // namespace mozilla

namespace mozilla {
namespace dom {

namespace CameraCapabilitiesBinding {

  typedef mozilla::dom::CameraCapabilities NativeType;

  bool
  JsonifyAttributes(JSContext* aCx, JS::Handle<JSObject*> obj, mozilla::dom::CameraCapabilities* self, JS::Rooted<JSObject*>& aResult);

  // We declare this as an array so that retrieving a pointer to this
  // binding's property hooks only requires compile/link-time resolvable
  // address arithmetic.  Declaring it as a pointer instead would require
  // doing a run-time load to fetch a pointer to this binding's property
  // hooks.  And then structures which embedded a pointer to this structure
  // would require a run-time load for proper initialization, which would
  // then induce static constructors.  Lots of static constructors.
  extern const NativePropertyHooks sNativePropertyHooks[];

  JSObject*
  DefineDOMInterface(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JS::Handle<jsid> id, bool aDefineOnGlobal);

  bool
  ConstructorEnabled(JSContext* aCx, JS::Handle<JSObject*> aObj);

  const JSClass*
  GetJSClass();

  JSObject*
  Wrap(JSContext* aCx, mozilla::dom::CameraCapabilities* aObject, nsWrapperCache* aCache);

  template <class T>
  inline JSObject* Wrap(JSContext* aCx, T* aObject)
  {
    return Wrap(aCx, aObject, aObject);
  }

  void
  CreateInterfaceObjects(JSContext* aCx, JS::Handle<JSObject*> aGlobal, ProtoAndIfaceCache& aProtoAndIfaceCache, bool aDefineOnGlobal);

  JS::Handle<JSObject*>
  GetProtoObjectHandle(JSContext* aCx, JS::Handle<JSObject*> aGlobal);

  JS::Handle<JSObject*>
  GetConstructorObjectHandle(JSContext* aCx, JS::Handle<JSObject*> aGlobal, bool aDefineOnGlobal = true);

  JSObject*
  GetConstructorObject(JSContext* aCx, JS::Handle<JSObject*> aGlobal);

} // namespace CameraCapabilitiesBinding



namespace CameraRecorderAudioProfileBinding {

  typedef mozilla::dom::CameraRecorderAudioProfile NativeType;

  bool
  JsonifyAttributes(JSContext* aCx, JS::Handle<JSObject*> obj, mozilla::dom::CameraRecorderAudioProfile* self, JS::Rooted<JSObject*>& aResult);

  // We declare this as an array so that retrieving a pointer to this
  // binding's property hooks only requires compile/link-time resolvable
  // address arithmetic.  Declaring it as a pointer instead would require
  // doing a run-time load to fetch a pointer to this binding's property
  // hooks.  And then structures which embedded a pointer to this structure
  // would require a run-time load for proper initialization, which would
  // then induce static constructors.  Lots of static constructors.
  extern const NativePropertyHooks sNativePropertyHooks[];

  JSObject*
  DefineDOMInterface(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JS::Handle<jsid> id, bool aDefineOnGlobal);

  bool
  ConstructorEnabled(JSContext* aCx, JS::Handle<JSObject*> aObj);

  const JSClass*
  GetJSClass();

  JSObject*
  Wrap(JSContext* aCx, mozilla::dom::CameraRecorderAudioProfile* aObject, nsWrapperCache* aCache);

  template <class T>
  inline JSObject* Wrap(JSContext* aCx, T* aObject)
  {
    return Wrap(aCx, aObject, aObject);
  }

  void
  CreateInterfaceObjects(JSContext* aCx, JS::Handle<JSObject*> aGlobal, ProtoAndIfaceCache& aProtoAndIfaceCache, bool aDefineOnGlobal);

  JS::Handle<JSObject*>
  GetProtoObjectHandle(JSContext* aCx, JS::Handle<JSObject*> aGlobal);

  JS::Handle<JSObject*>
  GetConstructorObjectHandle(JSContext* aCx, JS::Handle<JSObject*> aGlobal, bool aDefineOnGlobal = true);

  JSObject*
  GetConstructorObject(JSContext* aCx, JS::Handle<JSObject*> aGlobal);

} // namespace CameraRecorderAudioProfileBinding



namespace CameraRecorderProfileBinding {

  typedef mozilla::dom::CameraRecorderProfile NativeType;

  bool
  JsonifyAttributes(JSContext* aCx, JS::Handle<JSObject*> obj, mozilla::dom::CameraRecorderProfile* self, JS::Rooted<JSObject*>& aResult);

  // We declare this as an array so that retrieving a pointer to this
  // binding's property hooks only requires compile/link-time resolvable
  // address arithmetic.  Declaring it as a pointer instead would require
  // doing a run-time load to fetch a pointer to this binding's property
  // hooks.  And then structures which embedded a pointer to this structure
  // would require a run-time load for proper initialization, which would
  // then induce static constructors.  Lots of static constructors.
  extern const NativePropertyHooks sNativePropertyHooks[];

  JSObject*
  DefineDOMInterface(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JS::Handle<jsid> id, bool aDefineOnGlobal);

  bool
  ConstructorEnabled(JSContext* aCx, JS::Handle<JSObject*> aObj);

  const JSClass*
  GetJSClass();

  JSObject*
  Wrap(JSContext* aCx, mozilla::dom::CameraRecorderProfile* aObject, nsWrapperCache* aCache);

  template <class T>
  inline JSObject* Wrap(JSContext* aCx, T* aObject)
  {
    return Wrap(aCx, aObject, aObject);
  }

  void
  CreateInterfaceObjects(JSContext* aCx, JS::Handle<JSObject*> aGlobal, ProtoAndIfaceCache& aProtoAndIfaceCache, bool aDefineOnGlobal);

  JS::Handle<JSObject*>
  GetProtoObjectHandle(JSContext* aCx, JS::Handle<JSObject*> aGlobal);

  JS::Handle<JSObject*>
  GetConstructorObjectHandle(JSContext* aCx, JS::Handle<JSObject*> aGlobal, bool aDefineOnGlobal = true);

  JSObject*
  GetConstructorObject(JSContext* aCx, JS::Handle<JSObject*> aGlobal);

} // namespace CameraRecorderProfileBinding



namespace CameraRecorderProfilesBinding {

  typedef mozilla::dom::CameraRecorderProfiles NativeType;

  bool
  JsonifyAttributes(JSContext* aCx, JS::Handle<JSObject*> obj, mozilla::dom::CameraRecorderProfiles* self, JS::Rooted<JSObject*>& aResult);

  // We declare this as an array so that retrieving a pointer to this
  // binding's property hooks only requires compile/link-time resolvable
  // address arithmetic.  Declaring it as a pointer instead would require
  // doing a run-time load to fetch a pointer to this binding's property
  // hooks.  And then structures which embedded a pointer to this structure
  // would require a run-time load for proper initialization, which would
  // then induce static constructors.  Lots of static constructors.
  extern const NativePropertyHooks sNativePropertyHooks[];

  JSObject*
  DefineDOMInterface(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JS::Handle<jsid> id, bool aDefineOnGlobal);

  bool
  ConstructorEnabled(JSContext* aCx, JS::Handle<JSObject*> aObj);

  JSObject*
  Wrap(JSContext* aCx, mozilla::dom::CameraRecorderProfiles* aObject, nsWrapperCache* aCache);

  template <class T>
  inline JSObject* Wrap(JSContext* aCx, T* aObject)
  {
    return Wrap(aCx, aObject, aObject);
  }

  void
  CreateInterfaceObjects(JSContext* aCx, JS::Handle<JSObject*> aGlobal, ProtoAndIfaceCache& aProtoAndIfaceCache, bool aDefineOnGlobal);

  JS::Handle<JSObject*>
  GetProtoObjectHandle(JSContext* aCx, JS::Handle<JSObject*> aGlobal);

  JS::Handle<JSObject*>
  GetConstructorObjectHandle(JSContext* aCx, JS::Handle<JSObject*> aGlobal, bool aDefineOnGlobal = true);

  JSObject*
  GetConstructorObject(JSContext* aCx, JS::Handle<JSObject*> aGlobal);

} // namespace CameraRecorderProfilesBinding



namespace CameraRecorderVideoProfileBinding {

  typedef mozilla::dom::CameraRecorderVideoProfile NativeType;

  bool
  JsonifyAttributes(JSContext* aCx, JS::Handle<JSObject*> obj, mozilla::dom::CameraRecorderVideoProfile* self, JS::Rooted<JSObject*>& aResult);

  // We declare this as an array so that retrieving a pointer to this
  // binding's property hooks only requires compile/link-time resolvable
  // address arithmetic.  Declaring it as a pointer instead would require
  // doing a run-time load to fetch a pointer to this binding's property
  // hooks.  And then structures which embedded a pointer to this structure
  // would require a run-time load for proper initialization, which would
  // then induce static constructors.  Lots of static constructors.
  extern const NativePropertyHooks sNativePropertyHooks[];

  JSObject*
  DefineDOMInterface(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JS::Handle<jsid> id, bool aDefineOnGlobal);

  bool
  ConstructorEnabled(JSContext* aCx, JS::Handle<JSObject*> aObj);

  const JSClass*
  GetJSClass();

  JSObject*
  Wrap(JSContext* aCx, mozilla::dom::CameraRecorderVideoProfile* aObject, nsWrapperCache* aCache);

  template <class T>
  inline JSObject* Wrap(JSContext* aCx, T* aObject)
  {
    return Wrap(aCx, aObject, aObject);
  }

  void
  CreateInterfaceObjects(JSContext* aCx, JS::Handle<JSObject*> aGlobal, ProtoAndIfaceCache& aProtoAndIfaceCache, bool aDefineOnGlobal);

  JS::Handle<JSObject*>
  GetProtoObjectHandle(JSContext* aCx, JS::Handle<JSObject*> aGlobal);

  JS::Handle<JSObject*>
  GetConstructorObjectHandle(JSContext* aCx, JS::Handle<JSObject*> aGlobal, bool aDefineOnGlobal = true);

  JSObject*
  GetConstructorObject(JSContext* aCx, JS::Handle<JSObject*> aGlobal);

} // namespace CameraRecorderVideoProfileBinding



} // namespace dom
} // namespace mozilla

#endif // mozilla_dom_CameraCapabilitiesBinding_h
